Skip to main content

Synchronize with Play mode

Multiplayer Play Mode (MPPM) syncs the main Editor Player and Virtual Players when you enter Play mode in the Unity Editor. You control MPPM the same way you control Play mode with the Toolbar buttons.

Toolbar ButtonFunction
PlayRuns all activated Players (main Editor Player and Virtual Players)
PausePauses all activated Players (main Editor Player and Virtual Players)
StepPerforms a single-frame step for all activated Players (main Editor Player and Virtual Players)

In the toolbar of the Play mode window, you can adjust the layout with the Layout dropdown. You can select and deselect the Console, Game, Hierarchy, Inspector, and Scene. Select Apply to implement your changes to the layout.

note

If you enable Error Pause in the Console toolbar of any Player, all Virtual Players pause when you call Debug.LogError from a script.