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Unity Multiplayer Networking

Build multiplayer games in Unity

Develop with MLAPI

Develop with MLAPI

We’re evolving our solution, built on MLAPI, in the open to become a netcode foundation that you can depend on – customizable and extensible to meet the needs of many multiplayer game types.

Leverage Transport Features

Leverage Transport Features

Use the com.unity.transport package to add multiplayer and network features to your project. Documentation includes workflows for minimal and jobified client and server setups, pipeline information, events, and more.

Learn with Boss Room

Learn with Boss Room

Boss Room is a small scale cooperative game sample project – built on top of the new Unity Networking Core library – designed to help you explore the concepts and patterns behind a multiplayer game flow.

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