These tutorials use Unity v2021.1, and Netcode for GameObjects 1.0.0 prerelease.
Dilmer looks at how to set up multiplayer capabilities available over the internet
- Setting up relay server through Unity Services
- Adding Unity Relay and Unity Transport UDP packages
- Adding a new multiplayer relay scene with the Unity Transport in the NetworkManager
- Creating a RelayManager singleton to create a Relay allocation and also provide a join code to clients connecting via relay
Video published 25th Nov 2021
For project files access, check out the repository here: https://github.com/dilmerv/UnityMultiplayerPlayground
Thank you to Dilmer Valecillos and his Youtube channel for the video tutorials! These contributions are a fantastic help to the community.