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Unity.Networking.Transport.Utilities.SimulatorUtility.Context

Inherited Members#

ValueType.Equals(Object)

ValueType.GetHashCode()

ValueType.ToString()

Object.Equals(Object, Object)

Object.GetType()

Object.ReferenceEquals(Object, Object)

Namespace: System.Dynamic.ExpandoObject#
Assembly: transport.dll#
Syntax#
public struct Context

NextPacketTime#

Declaration#

public long NextPacketTime

Field Value#

TypeDescription
System.Int64

PacketCount#

Declaration#

public int PacketCount

Field Value#

TypeDescription
System.Int32

PacketDropCount#

Declaration#

public int PacketDropCount

Field Value#

TypeDescription
System.Int32

PacketDuplicatedCount#

Declaration#

public int PacketDuplicatedCount

Field Value#

TypeDescription
System.Int32

Random#

Declaration#

public Mathematics.Random Random

Field Value#

TypeDescription
Unity.Mathematics.Random

ReadyPackets#

Declaration#

public int ReadyPackets

Field Value#

TypeDescription
System.Int32

StatsTime#

Declaration#

public long StatsTime

Field Value#

TypeDescription
System.Int64

WaitingPackets#

Declaration#

public int WaitingPackets

Field Value#

TypeDescription
System.Int32