Unity.Networking.Transport.Utilities.NativeListExt
#
Inherited MembersObject.Equals(Object)
Object.Equals(Object, Object)
Object.GetHashCode()
Object.GetType()
Object.MemberwiseClone()
Object.ReferenceEquals(Object, Object)
Object.ToString()
#
Namespace: System.Dynamic.ExpandoObject#
Assembly: transport.dll#
Syntax#
ResizeUninitializedTillPowerOf2<T>(NativeList<T>, Int32)This function will make sure that can fit into . If >= 's Length then will be ResizeUninitialized to a new length. New Length will be the next highest power of 2 of
#
Declaration#
ParametersType | Name | Description |
---|---|---|
NativeList<T> | list | List that should be resized if sizeToFit >= its size |
System.Int32 | sizeToFit | Requested size that should fit into list |
#
Type ParametersName | Description |
---|---|
T |