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Unity.Networking.Transport.Utilities.ApplyMode

Namespace: System.Dynamic.ExpandoObject#
Assembly: transport.dll#
Syntax#
public enum ApplyMode : byte

NameDescription
AllPacketsApply simulation (delay, jitter, packet loss, duplication, fuzz etc) to both sent and received packets. Recommended mode.
OffFor runtime toggling.
ReceivedPacketsOnlyDefault to ensure no breaking changes with SimulatorPipelineStageInSend deprecation.
SentPacketsOnly