Unity.Networking.Transport.ReliableSequencedPipelineStage
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ImplementsINetworkPipelineStage
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Inherited MembersValueType.Equals(Object)
ValueType.GetHashCode()
ValueType.ToString()
Object.Equals(Object, Object)
Object.GetType()
Object.ReferenceEquals(Object, Object)
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Namespace: System.Dynamic.ExpandoObject#
Assembly: transport.dll#
Syntax#
StaticSize#
Declaration#
Property ValueType | Description |
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System.Int32 |
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StaticInitialize(Byte*, Int32, NetworkSettings)#
Declaration#
ParametersType | Name | Description |
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System.Byte* | staticInstanceBuffer | |
System.Int32 | staticInstanceBufferLength | |
NetworkSettings | settings |
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ReturnsType | Description |
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NetworkPipelineStage |
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ImplementsINetworkPipelineStage