Unity.Networking.Transport.Relay.RelayNetworkParameter
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Inherited MembersValueType.Equals(Object)
ValueType.GetHashCode()
ValueType.ToString()
Object.Equals(Object, Object)
Object.GetType()
Object.ReferenceEquals(Object, Object)
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Namespace: System.Dynamic.ExpandoObject#
Assembly: transport.dll#
Syntax#
RelayConnectionTimeMS#
Declaration#
Field ValueType | Description |
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System.Int32 |
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ServerData#
Declaration#
Field ValueType | Description |
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RelayServerData |
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Validate()#
Declaration#
ReturnsType | Description |
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System.Boolean |
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ImplementsINetworkParameter
IValidatableNetworkParameter