Unity.Networking.Transport.NetworkParameterConstants
Default NetworkParameter Constants.
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Inherited MembersValueType.Equals(Object)
ValueType.GetHashCode()
ValueType.ToString()
Object.Equals(Object, Object)
Object.GetType()
Object.ReferenceEquals(Object, Object)
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Namespace: System.Dynamic.ExpandoObject#
Assembly: transport.dll#
Syntax#
ConnectTimeoutMSThe default connection timeout value. This value can be overridden using the NetworkConfigParameter
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Declaration#
Field ValueType | Description |
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System.Int32 |
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DisconnectTimeoutMSThe default disconnect timeout attempts value. This value can be overridden using the NetworkConfigParameter
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Declaration#
Field ValueType | Description |
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System.Int32 |
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DriverDataStreamSizeThe default size of the DataStreamWriter. This value can be overridden using the NetworkConfigParameter.
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Declaration#
Field ValueType | Description |
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System.Int32 |
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HeartbeatTimeoutMSThe default inactivity timeout after which a heartbeat is sent. This value can be overridden using the NetworkConfigParameter
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Declaration#
Field ValueType | Description |
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System.Int32 |
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InitialEventQueueSizeThe default size of the event queue.
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Declaration#
Field ValueType | Description |
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System.Int32 |
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InvalidConnectionId#
Declaration#
Field ValueType | Description |
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System.Int32 |
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MaxConnectAttemptsThe default max connection attempts value. This value can be overridden using the NetworkConfigParameter
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Declaration#
Field ValueType | Description |
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System.Int32 |
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MTU#
Declaration#
Field ValueType | Description |
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System.Int32 |
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ReconnectionTimeoutMSThe default inactivity timeout after which re-establishing the connection is attempted. This value can be overridden using the NetworkConfigParameter.
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Declaration#
Field ValueType | Description |
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System.Int32 |