Unity.Networking.Transport.NetworkDataStreamParameter
The NetworkDataStreamParameter is used to set a fixed data stream size.
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Inherited MembersValueType.Equals(Object)
ValueType.GetHashCode()
ValueType.ToString()
Object.Equals(Object, Object)
Object.GetType()
Object.ReferenceEquals(Object, Object)
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Namespace: System.Dynamic.ExpandoObject#
Assembly: transport.dll#
Syntax#
RemarksThe DataStreamWriter will grow on demand if the size is set to zero.
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sizeSize of the default DataStreamWriter
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Declaration#
Field ValueType | Description |
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System.Int32 |
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Validate()#
Declaration#
ReturnsType | Description |
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System.Boolean |
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ImplementsINetworkParameter
IValidatableNetworkParameter