Unity.Networking.Transport.NetworkCompressionModel
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ImplementsSystem.IDisposable
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Inherited MembersValueType.Equals(Object)
ValueType.GetHashCode()
ValueType.ToString()
Object.Equals(Object, Object)
Object.GetType()
Object.ReferenceEquals(Object, Object)
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Namespace: System.Dynamic.ExpandoObject#
Assembly: transport.dll#
Syntax#
NetworkCompressionModel(Allocator)#
Declaration#
ParametersType | Name | Description |
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Allocator | allocator |
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bucketOffsets#
Declaration#
Field ValueType | Description |
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System.UInt32* |
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bucketSizes#
Declaration#
Field ValueType | Description |
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System.Byte* |
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decodeTable#
Declaration#
Field ValueType | Description |
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System.UInt16* |
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encodeTable#
Declaration#
Field ValueType | Description |
---|---|
System.UInt16* |
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CalculateBucket(UInt32)#
Declaration#
ParametersType | Name | Description |
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System.UInt32 | value |
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ReturnsType | Description |
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System.Int32 |
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Dispose()#
Declaration#
ImplementsSystem.IDisposable