Unity.Networking.Transport.BaselibNetworkParameterExtensions
#
Inherited MembersObject.Equals(Object)
Object.Equals(Object, Object)
Object.GetHashCode()
Object.GetType()
Object.MemberwiseClone()
Object.ReferenceEquals(Object, Object)
Object.ToString()
#
Namespace: System.Dynamic.ExpandoObject#
Assembly: transport.dll#
Syntax#
GetBaselibNetworkInterfaceParameters(ref NetworkSettings)#
Declaration#
ParametersType | Name | Description |
---|---|---|
NetworkSettings | settings |
#
ReturnsType | Description |
---|---|
BaselibNetworkParameter |
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WithBaselibNetworkInterfaceParameters(ref NetworkSettings, Int32, Int32, UInt32)#
Declaration#
ParametersType | Name | Description |
---|---|---|
NetworkSettings | settings | |
System.Int32 | receiveQueueCapacity | |
System.Int32 | sendQueueCapacity | |
System.UInt32 | maximumPayloadSize |
#
ReturnsType | Description |
---|---|
NetworkSettings |