Skip to main content

Unity.Networking.Transport.Utilities.FragmentationUtility.Parameters

Implements#

INetworkParameter

Inherited Members#

ValueType.Equals(Object)

ValueType.GetHashCode()

ValueType.ToString()

Object.Equals(Object, Object)

Object.GetType()

Object.ReferenceEquals(Object, Object)

Namespace: System.Dynamic.ExpandoObject#
Assembly: transport.dll#
Syntax#
public struct Parameters : INetworkParameter

PayloadCapacity#

Maximum payload size that can be fragmented.

Declaration#

public int PayloadCapacity

Field Value#

TypeDescription
System.Int32

Implements#

INetworkParameter