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Unity.Networking.Transport.NetworkSendInterface.BeginSendMessageDelegate

Invoked from the lower level library at the beginning of the message sending routine.

Namespace: System.Dynamic.ExpandoObject#
Assembly: transport.dll#
Syntax#
public delegate int BeginSendMessageDelegate(out NetworkInterfaceSendHandle handle, IntPtr userData, int requiredPayloadSize);
Parameters#
TypeNameDescription
NetworkInterfaceSendHandle*handle
System.IntPtr*userData
System.Int32*requiredPayloadSize
Returns#
TypeDescription
System.Int32