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Unity.Networking.Transport.NetworkPipelineStage.ReceiveDelegate

The receive delegate

Namespace: System.Dynamic.ExpandoObject#
Assembly: transport.dll#
Syntax#
public delegate void ReceiveDelegate(ref NetworkPipelineContext ctx, ref InboundRecvBuffer inboundBuffer, ref NetworkPipelineStage.Requests requests, int systemHeadersSize);
Parameters#
TypeNameDescription
NetworkPipelineContext*ctx
InboundRecvBuffer*inboundBuffer
NetworkPipelineStage.Requests*requests
System.Int32*systemHeadersSize