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Unity.Networking.Transport.INetworkPipelineStage

The network pipeline stage interface

Namespace: System.Dynamic.ExpandoObject#
Assembly: transport.dll#
Syntax#
public interface INetworkPipelineStage

StaticSize#

Gets the value of the static size

Declaration#

int StaticSize { get; }

Property Value#

TypeDescription
System.Int32

#

StaticInitialize(Byte*, Int32, INetworkParameter[])#

Statics the initialize using the specified static instance buffer

Declaration#

NetworkPipelineStage StaticInitialize(byte *staticInstanceBuffer, int staticInstanceBufferLength, INetworkParameter[] param)

Parameters#

TypeNameDescription
System.Byte*staticInstanceBufferThe static instance buffer
System.Int32staticInstanceBufferLengthThe static instance buffer length
INetworkParameter[]paramThe param

Returns#

TypeDescription
NetworkPipelineStageThe network pipeline stage