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Unity.Networking.Transport.Utilities.ReliableUtility.PacketTimers

Inherited Members#

ValueType.Equals(Object)

ValueType.GetHashCode()

ValueType.ToString()

Object.Equals(Object, Object)

Object.GetType()

Object.ReferenceEquals(Object, Object)

Namespace: System.Dynamic.ExpandoObject#
Assembly: MLAPI.dll#
Syntax#
public struct PacketTimers

Fields#

Padding#

Declaration#

public ushort Padding

Field Value#

TypeDescription
System.UInt16

ProcessingTime#

Declaration#

public ushort ProcessingTime

Field Value#

TypeDescription
System.UInt16

ReceiveTime#

Declaration#

public long ReceiveTime

Field Value#

TypeDescription
System.Int64

SentTime#

Declaration#

public long SentTime

Field Value#

TypeDescription
System.Int64

SequenceId#

Declaration#

public int SequenceId

Field Value#

TypeDescription
System.Int32