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Unity.Networking.Transport.NetworkPipelineStageCollection

Inheritance#

System.Dynamic.ExpandoObject

System.Dynamic.ExpandoObject

Inherited Members#

Object.Equals(Object)

Object.Equals(Object, Object)

Object.GetHashCode()

Object.GetType()

Object.MemberwiseClone()

Object.ReferenceEquals(Object, Object)

Object.ToString()

Namespace: System.Dynamic.ExpandoObject#
Assembly: MLAPI.dll#
Syntax#
public static class NetworkPipelineStageCollection

Methods#

GetStageId(Type)#

Declaration#

public static NetworkPipelineStageId GetStageId(Type stageType)

Parameters#

TypeNameDescription
System.TypestageType

Returns#

TypeDescription
NetworkPipelineStageId

RegisterPipelineStage(INetworkPipelineStage)#

Declaration#

public static void RegisterPipelineStage(INetworkPipelineStage stage)

Parameters#

TypeNameDescription
INetworkPipelineStagestage