Skip to main content

Unity.Networking.Transport.NetworkPipelineStage.ReceiveDelegate

Namespace: System.Dynamic.ExpandoObject#
Assembly: MLAPI.dll#
Syntax#
public delegate void ReceiveDelegate(ref NetworkPipelineContext ctx, ref InboundRecvBuffer inboundBuffer, ref NetworkPipelineStage.Requests requests);
Parameters#
TypeNameDescription
NetworkPipelineContext*ctx
InboundRecvBuffer*inboundBuffer
NetworkPipelineStage.Requests*requests