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Unity.Networking.Transport.NetworkPipelineParams

Implements#

INetworkParameter

Inherited Members#

ValueType.Equals(Object)

ValueType.GetHashCode()

ValueType.ToString()

Object.Equals(Object, Object)

Object.GetType()

Object.ReferenceEquals(Object, Object)

Namespace: System.Dynamic.ExpandoObject#
Assembly: MLAPI.dll#
Syntax#
public struct NetworkPipelineParams : INetworkParameter

Fields#

initialCapacity#

Declaration#

public int initialCapacity

Field Value#

TypeDescription
System.Int32

Methods#

ValidateParameters(INetworkParameter[])#

Declaration#

[Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")]
public static void ValidateParameters(params INetworkParameter[] param)

Parameters#

TypeNameDescription
INetworkParameter[]param

Implements#

INetworkParameter