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Unity.Networking.Transport.NetworkConnection.State

ConnectionState enumerates available connection states a connection can have.

Namespace: System.Dynamic.ExpandoObject#
Assembly: MLAPI.dll#
Syntax#
public enum State

Fields#

NameDescription
AwaitingResponseIndicates the connection is waiting for a connection response.
ConnectedIndicates the connection is connected.
ConnectingIndicates the connection is trying to connect.
DisconnectedIndicates the connection is disconnected.