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Unity.Networking.Transport.InboundSendBuffer

Inherited Members#

ValueType.Equals(Object)

ValueType.GetHashCode()

ValueType.ToString()

Object.Equals(Object, Object)

Object.GetType()

Object.ReferenceEquals(Object, Object)

Namespace: System.Dynamic.ExpandoObject#
Assembly: MLAPI.dll#
Syntax#
public struct InboundSendBuffer

Fields#

buffer#

Declaration#

public byte *buffer

Field Value#

TypeDescription
System.Byte*

bufferLength#

Declaration#

public int bufferLength

Field Value#

TypeDescription
System.Int32

bufferWithHeaders#

Declaration#

public byte *bufferWithHeaders

Field Value#

TypeDescription
System.Byte*

bufferWithHeadersLength#

Declaration#

public int bufferWithHeadersLength

Field Value#

TypeDescription
System.Int32

headerPadding#

Declaration#

public int headerPadding

Field Value#

TypeDescription
System.Int32

Methods#

SetBufferFrombufferWithHeaders()#

Declaration#

public void SetBufferFrombufferWithHeaders()