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Unity.Networking.Transport.INetworkPipelineStage

Namespace: System.Dynamic.ExpandoObject#
Assembly: MLAPI.dll#
Syntax#
public interface INetworkPipelineStage

Properties#

StaticSize#

Declaration#

int StaticSize { get; }

Property Value#

TypeDescription
System.Int32

Methods#

StaticInitialize(Byte*, Int32, INetworkParameter[])#

Declaration#

NetworkPipelineStage StaticInitialize(byte *staticInstanceBuffer, int staticInstanceBufferLength, INetworkParameter[] param)

Parameters#

TypeNameDescription
System.Byte*staticInstanceBuffer
System.Int32staticInstanceBufferLength
INetworkParameter[]param

Returns#

TypeDescription
NetworkPipelineStage