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Unity.Networking.Transport.FragmentationPipelineStage.FragContext

Inherited Members#

ValueType.Equals(Object)

ValueType.GetHashCode()

ValueType.ToString()

Object.Equals(Object, Object)

Object.GetType()

Object.ReferenceEquals(Object, Object)

Namespace: System.Dynamic.ExpandoObject#
Assembly: MLAPI.dll#
Syntax#
public struct FragContext

Fields#

endIndex#

Declaration#

public int endIndex

Field Value#

TypeDescription
System.Int32

packetError#

Declaration#

public bool packetError

Field Value#

TypeDescription
System.Boolean

sequence#

Declaration#

public int sequence

Field Value#

TypeDescription
System.Int32

startIndex#

Declaration#

public int startIndex

Field Value#

TypeDescription
System.Int32