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Unity.Netcode.ServerRpcReceiveParams

Inherited Members#

System.ValueType.Equals(System.Object)

System.ValueType.GetHashCode()

System.ValueType.ToString()

System.Object.Equals(System.Object, System.Object)

System.Object.GetType()

System.Object.ReferenceEquals(System.Object, System.Object)

Syntax#
public struct ServerRpcReceiveParams

Fields#

SenderClientId#

Declaration#
public ulong SenderClientId
Field Value#
TypeDescription
System.UInt64