Skip to main content

Unity.Netcode.NetworkSceneManager.OnSynchronizeCompleteDelegateHandler

Delegate declaration for the OnSynchronizeComplete event.

See also:

SynchronizeComplete for more information

Namespace: System.Dynamic.ExpandoObject

Assembly: Netcode.dll

Syntax

public delegate void OnSynchronizeCompleteDelegateHandler(ulong clientId);

Parameters

TypeNameDescription
System.UInt64*clientIdthe client that completed this event