Skip to main content

Unity.Netcode.NetworkPrefabOverride

The method of NetworkPrefab override used to identify the source prefab

Namespace: System.Dynamic.ExpandoObject

Assembly: Netcode.dll

Syntax

public enum NetworkPrefabOverride

Fields

NameDescription
HashOverride the prefab when the given SourceHashToOverride is requested Used in situations where the server assets do not exist in client builds
NoneNo oeverride is present
PrefabOverride the prefab when the given SourcePrefabToOverride is requested