Version: 1.1.0
Struct ServerRpcParams
Server-Side RPC Can be used with any sever-side remote procedure call Note: typically this is use primarily for the ServerRpcReceiveParams
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: Unity.Netcode
Assembly: MLAPI.dll
Syntax
public struct ServerRpcParams
Fields
Receive
The client RPC receive parameters provides you with the sender's identifier
Declaration
public ServerRpcReceiveParams Receive
Field Value
Type | Description |
---|---|
ServerRpcReceiveParams |
Send
The server RPC send parameters (currently a place holder)
Declaration
public ServerRpcSendParams Send
Field Value
Type | Description |
---|---|
ServerRpcSendParams |