Skip to main content

Struct ServerRpcParams

Server-Side RPC Can be used with any sever-side remote procedure call Note: typically this is use primarily for the ServerRpcReceiveParams

Inherited Members

System.ValueType.Equals(System.Object)

System.ValueType.GetHashCode()

System.ValueType.ToString()

System.Object.Equals(System.Object, System.Object)

System.Object.GetType()

System.Object.ReferenceEquals(System.Object, System.Object)

Namespace: Unity.Netcode
Assembly: MLAPI.dll
Syntax
public struct ServerRpcParams

Fields

Receive

The client RPC receive parameters provides you with the sender's identifier

Declaration
public ServerRpcReceiveParams Receive
Field Value
TypeDescription
ServerRpcReceiveParams

Send

The server RPC send parameters (currently a place holder)

Declaration
public ServerRpcSendParams Send
Field Value
TypeDescription
ServerRpcSendParams