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Delegate NetworkSceneManager.VerifySceneBeforeLoadingDelegateHandler

Delegate declaration for the VerifySceneBeforeLoading handler that provides an additional level of scene loading security and/or validation to assure the scene being loaded is valid scene to be loaded in the LoadSceneMode specified.

Namespace: Unity.Netcode
Assembly: MLAPI.dll
Syntax
public delegate bool VerifySceneBeforeLoadingDelegateHandler(int sceneIndex, string sceneName, LoadSceneMode loadSceneMode);
Parameters
TypeNameDescription
System.Int32sceneIndexBuild Settings Scenes in Build List index of the scene
System.StringsceneNameName of the scene
LoadSceneModeloadSceneModeLoadSceneMode the scene is going to be loaded
Returns
TypeDescription
System.Booleantrue (valid) or false (not valid)