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Delegate NetworkSceneManager.OnSynchronizeCompleteDelegateHandler

Delegate declaration for the OnSynchronizeComplete event.
See also:
SynchronizeComplete for more information

Namespace: Unity.Netcode
Assembly: MLAPI.dll
Syntax
public delegate void OnSynchronizeCompleteDelegateHandler(ulong clientId);
Parameters
TypeNameDescription
System.UInt64clientIdthe client that completed this event