Skip to main content

Delegate NetworkSceneManager.OnSynchronizeCompleteDelegateHandler

Delegate declaration for the OnSynchronizeComplete event.
See also:
SynchronizeComplete for more information

Namespace: Unity.Netcode#
Assembly: MLAPI.dll#
Syntax#
public delegate void OnSynchronizeCompleteDelegateHandler(ulong clientId);
Parameters#
TypeNameDescription
System.UInt64clientIdthe client that completed this event