Version: 1.1.0
Delegate NetworkObject.VisibilityDelegate
Delegate type for checking visibility
Namespace: Unity.Netcode
Assembly: MLAPI.dll
Syntax
public delegate bool VisibilityDelegate(ulong clientId);
Parameters
Type | Name | Description |
---|---|---|
System.UInt64 | clientId | The clientId to check visibility for |
Returns
Type | Description |
---|---|
System.Boolean |