Version: 1.1.0
Struct NetworkListEvent\<T>
Struct containing event information about changes to a NetworkList.
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: Unity.Netcode
Assembly: MLAPI.dll
Syntax
public struct NetworkListEvent<T>
Type Parameters
Name | Description |
---|---|
T | The type for the list that the event is about |
Fields
Index
the index changed, added or removed if available
Declaration
public int Index
Field Value
Type | Description |
---|---|
System.Int32 |
PreviousValue
The previous value when "Value" has changed, if available.
Declaration
public T PreviousValue
Field Value
Type | Description |
---|---|
T |
Type
Enum representing the operation made to the list.
Declaration
public NetworkListEvent<T>.EventType Type
Field Value
Type | Description |
---|---|
NetworkListEvent.EventType\<> |
Value
The value changed, added or removed if available.
Declaration
public T Value
Field Value
Type | Description |
---|---|
T |