Version: 1.1.0
Class BitCounter
Utility class to count the number of bytes or bits needed to serialize a value.
Inheritance
System.Object
BitCounter
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Unity.Netcode
Assembly: MLAPI.dll
Syntax
public static class BitCounter
Methods
GetUsedBitCount(UInt32)
Get the minimum number of bits required to represent the given value
Declaration
public static int GetUsedBitCount(uint value)
Parameters
Type | Name | Description |
---|---|---|
System.UInt32 | value | The value |
Returns
Type | Description |
---|---|
System.Int32 | The number of bits required |
GetUsedBitCount(UInt64)
Get the minimum number of bits required to represent the given value
Declaration
public static int GetUsedBitCount(ulong value)
Parameters
Type | Name | Description |
---|---|---|
System.UInt64 | value | The value |
Returns
Type | Description |
---|---|
System.Int32 | The number of bits required |
GetUsedByteCount(UInt32)
Get the minimum number of bytes required to represent the given value
Declaration
public static int GetUsedByteCount(uint value)
Parameters
Type | Name | Description |
---|---|---|
System.UInt32 | value | The value |
Returns
Type | Description |
---|---|
System.Int32 | The number of bytes required |
GetUsedByteCount(UInt64)
Get the minimum number of bytes required to represent the given value
Declaration
public static int GetUsedByteCount(ulong value)
Parameters
Type | Name | Description |
---|---|---|
System.UInt64 | value | The value |
Returns
Type | Description |
---|---|
System.Int32 | The number of bytes required |