Class PendingClient
A class representing a client that is currently in the process of connecting
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InheritanceSystem.Object
PendingClient
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Inherited MembersSystem.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
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Namespace: Unity.Netcode#
Assembly: MLAPI.dll#
Syntax#
Properties#
ClientIdThe ClientId of the client
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Declaration#
Property ValueType | Description |
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System.UInt64 |
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ConnectionStateThe state of the connection process for the client
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Declaration#
Property ValueType | Description |
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PendingClient.State |