Struct NetworkListEvent\<T\>
Struct containing event information about changes to a NetworkList.
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Inherited MembersSystem.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
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Namespace: Unity.Netcode#
Assembly: MLAPI.dll#
Syntax#
Type ParametersName | Description |
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T | The type for the list that the event is about |
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Fields#
Indexthe index changed, added or removed if available
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Declaration#
Field ValueType | Description |
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System.Int32 |
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PreviousValueThe previous value when "Value" has changed, if available.
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Declaration#
Field ValueType | Description |
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T |
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TypeEnum representing the operation made to the list.
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Declaration#
Field ValueType | Description |
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NetworkListEvent.EventType\<> |
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ValueThe value changed, added or removed if available.
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Declaration#
Field ValueType | Description |
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T |