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Struct ClientRpcParams

Client-Side RPC Can be used with any client-side remote procedure call Note: Typically this is used primarily for sending to a specific list of clients as opposed to the default (all). ClientRpcSendParams

Inherited Members#

System.ValueType.Equals(System.Object)

System.ValueType.GetHashCode()

System.ValueType.ToString()

System.Object.Equals(System.Object, System.Object)

System.Object.GetType()

System.Object.ReferenceEquals(System.Object, System.Object)

Namespace: Unity.Netcode#
Assembly: MLAPI.dll#
Syntax#
public struct ClientRpcParams

Fields#

Receive#

The client RPC receive parameters (currently a place holder)

Declaration#
public ClientRpcReceiveParams Receive
Field Value#
TypeDescription
ClientRpcReceiveParams

Send#

The client RPC send parameters provides you with the ability to send to a specific list of clients

Declaration#
public ClientRpcSendParams Send
Field Value#
TypeDescription
ClientRpcSendParams