Class BitCounter
Utility class to count the number of bytes or bits needed to serialize a value.
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InheritanceSystem.Object
BitCounter
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Inherited MembersSystem.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
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Namespace: Unity.Netcode#
Assembly: MLAPI.dll#
Syntax#
Methods#
GetUsedBitCount(UInt32)Get the minimum number of bits required to represent the given value
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Declaration#
ParametersType | Name | Description |
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System.UInt32 | value | The value |
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ReturnsType | Description |
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System.Int32 | The number of bits required |
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GetUsedBitCount(UInt64)Get the minimum number of bits required to represent the given value
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Declaration#
ParametersType | Name | Description |
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System.UInt64 | value | The value |
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ReturnsType | Description |
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System.Int32 | The number of bits required |
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GetUsedByteCount(UInt32)Get the minimum number of bytes required to represent the given value
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Declaration#
ParametersType | Name | Description |
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System.UInt32 | value | The value |
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ReturnsType | Description |
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System.Int32 | The number of bytes required |
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GetUsedByteCount(UInt64)Get the minimum number of bytes required to represent the given value
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Declaration#
ParametersType | Name | Description |
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System.UInt64 | value | The value |
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ReturnsType | Description |
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System.Int32 | The number of bytes required |