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MLAPI.Spawning.NetworkSpawnManager.SpawnHandlerDelegate

The delegate used when spawning a NetworkObject

Namespace: System.Dynamic.ExpandoObject#
Assembly: MLAPI.dll#
Syntax#
public delegate NetworkObject SpawnHandlerDelegate(Vector3 position, Quaternion rotation);
Parameters#
TypeNameDescription
UnityEngine.Vector3*positionThe position to spawn the object at
UnityEngine.Quaternion*rotationThe rotation to spawn the object with
Returns#
TypeDescription
NetworkObject