MLAPI.Prototyping.NetworkTransform.MoveValidationDelegate
The delegate used to check if a move is valid
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Namespace: System.Dynamic.ExpandoObject#
Assembly: MLAPI.dll#
Syntax#
ParametersType | Name | Description |
---|---|---|
System.UInt64 | *clientId | The client id the move is being validated for |
UnityEngine.Vector3 | *oldPos | The previous position |
UnityEngine.Vector3 | *newPos | The new requested position |
#
ReturnsType | Description |
---|---|
System.Boolean | Returns Whether or not the move is valid |