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MLAPI.NetworkVariable.NetworkVariableQuaternion

A NetworkVariable that holds quaternions and support serialization

Inheritance#

System.Dynamic.ExpandoObject

System.Dynamic.ExpandoObject

System.Dynamic.ExpandoObject

Implements#

INetworkVariable

Inherited Members#

NetworkVariable<Quaternion>.Settings"

NetworkVariable<Quaternion>.LocalTick"

NetworkVariable<Quaternion>.RemoteTick"

NetworkVariable<Quaternion>.OnValueChanged"

NetworkVariable<Quaternion>.Value"

NetworkVariable<Quaternion>.SetDirty(Boolean)"

NetworkVariable<Quaternion>.IsDirty()"

NetworkVariable<Quaternion>.ResetDirty()"

NetworkVariable<Quaternion>.CanClientRead(UInt64)"

NetworkVariable<Quaternion>.WriteDelta(Stream)"

NetworkVariable<Quaternion>.CanClientWrite(UInt64)"

NetworkVariable<Quaternion>.ReadDelta(Stream, Boolean, UInt16, UInt16)"

NetworkVariable<Quaternion>.SetNetworkBehaviour(NetworkBehaviour)"

NetworkVariable<Quaternion>.ReadField(Stream, UInt16, UInt16)"

NetworkVariable<Quaternion>.WriteField(Stream)"

NetworkVariable<Quaternion>.GetChannel()"

Object.Equals(Object)

Object.Equals(Object, Object)

Object.GetHashCode()

Object.GetType()

Object.MemberwiseClone()

Object.ReferenceEquals(Object, Object)

Object.ToString()

Namespace: System.Dynamic.ExpandoObject#
Assembly: MLAPI.dll#
Syntax#
[Serializable]
public class NetworkVariableQuaternion : NetworkVariable<Quaternion>, INetworkVariable

Constructors#

NetworkVariableQuaternion()#

Declaration#

public NetworkVariableQuaternion()

NetworkVariableQuaternion(NetworkVariableSettings)#

Declaration#

public NetworkVariableQuaternion(NetworkVariableSettings settings)

Parameters#

TypeNameDescription
NetworkVariableSettingssettings

NetworkVariableQuaternion(NetworkVariableSettings, Quaternion)#

Declaration#

public NetworkVariableQuaternion(NetworkVariableSettings settings, Quaternion value)

Parameters#

TypeNameDescription
NetworkVariableSettingssettings
UnityEngine.Quaternionvalue

NetworkVariableQuaternion(Quaternion)#

Declaration#

public NetworkVariableQuaternion(Quaternion value)

Parameters#

TypeNameDescription
UnityEngine.Quaternionvalue

Implements#

INetworkVariable