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MLAPI.NetworkVariable.NetworkVariableFloat

A NetworkVariable that holds floats and support serialization

Inheritance#

System.Dynamic.ExpandoObject

System.Dynamic.ExpandoObject

System.Dynamic.ExpandoObject

Implements#

INetworkVariable

Inherited Members#

NetworkVariable<Single>.Settings"

NetworkVariable<Single>.LocalTick"

NetworkVariable<Single>.RemoteTick"

NetworkVariable<Single>.OnValueChanged"

NetworkVariable<Single>.Value"

NetworkVariable<Single>.SetDirty(Boolean)"

NetworkVariable<Single>.IsDirty()"

NetworkVariable<Single>.ResetDirty()"

NetworkVariable<Single>.CanClientRead(UInt64)"

NetworkVariable<Single>.WriteDelta(Stream)"

NetworkVariable<Single>.CanClientWrite(UInt64)"

NetworkVariable<Single>.ReadDelta(Stream, Boolean, UInt16, UInt16)"

NetworkVariable<Single>.SetNetworkBehaviour(NetworkBehaviour)"

NetworkVariable<Single>.ReadField(Stream, UInt16, UInt16)"

NetworkVariable<Single>.WriteField(Stream)"

NetworkVariable<Single>.GetChannel()"

Object.Equals(Object)

Object.Equals(Object, Object)

Object.GetHashCode()

Object.GetType()

Object.MemberwiseClone()

Object.ReferenceEquals(Object, Object)

Object.ToString()

Namespace: System.Dynamic.ExpandoObject#
Assembly: MLAPI.dll#
Syntax#
[Serializable]
public class NetworkVariableFloat : NetworkVariable<float>, INetworkVariable

Constructors#

NetworkVariableFloat()#

Declaration#

public NetworkVariableFloat()

NetworkVariableFloat(NetworkVariableSettings)#

Declaration#

public NetworkVariableFloat(NetworkVariableSettings settings)

Parameters#

TypeNameDescription
NetworkVariableSettingssettings

NetworkVariableFloat(NetworkVariableSettings, Single)#

Declaration#

public NetworkVariableFloat(NetworkVariableSettings settings, float value)

Parameters#

TypeNameDescription
NetworkVariableSettingssettings
System.Singlevalue

NetworkVariableFloat(Single)#

Declaration#

public NetworkVariableFloat(float value)

Parameters#

TypeNameDescription
System.Singlevalue

Implements#

INetworkVariable