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MLAPI.Configuration.NetworkPrefab

A class that represents a NetworkPrefab

Inheritance#

System.Dynamic.ExpandoObject

System.Dynamic.ExpandoObject

Inherited Members#

Object.Equals(Object)

Object.Equals(Object, Object)

Object.GetHashCode()

Object.GetType()

Object.MemberwiseClone()

Object.ReferenceEquals(Object, Object)

Object.ToString()

Namespace: System.Dynamic.ExpandoObject#
Assembly: MLAPI.dll#
Syntax#
[Serializable]
public class NetworkPrefab

Fields#

PlayerPrefab#

Whether or not this is a playerPrefab

Declaration#

public bool PlayerPrefab

Field Value#

TypeDescription
System.Boolean

Prefab#

The gameobject of the prefab

Declaration#

public GameObject Prefab

Field Value#

TypeDescription
UnityEngine.GameObject