There are many different architectures for creating multiplayer games. Your game can run on dedicated servers like many esport titles do or connect clients directly and use a lockstep approach. Finally many games allow a client to host a game and then other players to join that session.
- Learn with Unity
- How To Make A Multiplayer Game In Unity 2021.1
- Learn with Boss Room
- What are RPCs and when to use them
- Managing Lag with Unity
- Multiplayer Game Architecture
- Frequently Asked Questions