This Unity Multiplayer tutorial will teach you how to implement Network Variables to sync data between Clients and the Server.
Video published 22nd April 2021
For project files access, check out the repository here: https://github.com/DapperDino/Unity-Multiplayer-Tutorials
For more information on
NetworkVariable see NettworkVariable in the main MLAPI documentation.
Thank you to DapperDino for the video tutorials! These contributions are a fantastic help to the community.