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Unity.Netcode.Transports.UNET.UNetChannel

A transport channel used by the netcode

Inheritance#

System.Dynamic.ExpandoObject

System.Dynamic.ExpandoObject

Inherited Members#

Object.Equals(Object)

Object.Equals(Object, Object)

Object.GetHashCode()

Object.GetType()

Object.MemberwiseClone()

Object.ReferenceEquals(Object, Object)

Object.ToString()

Namespace: System.Dynamic.ExpandoObject#
Assembly: MLAPI.dll#
Syntax#
[Serializable]
public class UNetChannel

Id#

The name of the channel

Declaration#

public byte Id

Field Value#

TypeDescription
System.Byte

Type#

The type of channel

Declaration#

public QosType Type

Field Value#

TypeDescription
QosType