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Unity.Netcode.INetworkStreamDriverConstructor

Provides an interface that overrides the ability to create your own drivers and pipelines

Namespace: System.Dynamic.ExpandoObject#
Assembly: MLAPI.dll#
Syntax#
public interface INetworkStreamDriverConstructor

CreateDriver(UnityTransport, out NetworkDriver, out NetworkPipeline, out NetworkPipeline, out NetworkPipeline)#

Declaration#

void CreateDriver(UnityTransport transport, out NetworkDriver driver, out NetworkPipeline unreliableSequencedPipeline, out NetworkPipeline reliableSequencedPipeline, out NetworkPipeline reliableSequencedFragmentedPipeline)

Parameters#

TypeNameDescription
UnityTransporttransport
NetworkDriverdriver
NetworkPipelineunreliableSequencedPipeline
NetworkPipelinereliableSequencedPipeline
NetworkPipelinereliableSequencedFragmentedPipeline