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Unity.Netcode.ErrorUtilities

Inheritance#

System.Dynamic.ExpandoObject

System.Dynamic.ExpandoObject

Inherited Members#

Object.Equals(Object)

Object.Equals(Object, Object)

Object.GetHashCode()

Object.GetType()

Object.MemberwiseClone()

Object.ReferenceEquals(Object, Object)

Object.ToString()

Namespace: System.Dynamic.ExpandoObject#
Assembly: MLAPI.dll#
Syntax#
public static class ErrorUtilities

ErrorToString(Networking.Transport.Error.StatusCode, UInt64)#

Declaration#

public static string ErrorToString(Networking.Transport.Error.StatusCode error, ulong connectionId)

Parameters#

TypeNameDescription
Networking.Transport.Error.StatusCodeerror
System.UInt64connectionId

Returns#

TypeDescription
System.String