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Unity.Netcode.CustomMessagingManager.HandleNamedMessageDelegate

Delegate used to handle named messages

Namespace: System.Dynamic.ExpandoObject#
Assembly: MLAPI.dll#
Syntax#
public delegate void HandleNamedMessageDelegate(ulong senderClientId, FastBufferReader messagePayload);
Parameters#
TypeNameDescription
System.UInt64*senderClientId
FastBufferReader*messagePayload