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C# Primitives

C# Primitive types will be serialized by built-in serialization code. These types include bool, char, sbyte, byte, short, ushort, int, uint, long, ulong, float, double, and string.

[ServerRpc]
void FooServerRpc(int somenumber, string sometext) { /* ... */ }
void Update()
{
if (Input.GetKeyDown(KeyCode.P))
{
FooServerRpc(Time.frameCount, "hello, world"); // Client -> Server
}
}