You saved the date, and now Boss Room is public and live April 7, 2021!
Boss Room leverages the new experimental netcode package to bring up to eight players together to defeat imps and a boss in this adorable vertical slice of a cooperative RPG dungeon. This small-scale cooperative game is built to teach you the underlying networking patterns and concepts behind a multiplayer game of its genre.
The Boss Room project equips you with all the project files and assets you need to explore the creation of a small-scale cooperative game packed with playable characters, enemies, and a boss. As Boss Room is being developed, tutorials on the different aspects of networking the sample will be written for developers right here on our live documentation site – so stay tuned!
To support this release, we provide getting started, tutorials, release notes, and more!
If you have questions and want to connect, check out the Unity Multiplayer forum or join us on Discord. We have channels for announcements, support, documentation, and #dev-samples.